Our game is about 55% complete, the only thing we are missing now is all the art content and sound. Which we are working hard on in order to get a playable game, and can start play testing. The major problem now is that the artists have to much work, we should have needed at least 2 more graphical artists. Meanwhile the artists are working hard, the programmers are adjusting and iterates everything. 

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At this moment we got one graphical artist that works with the content we need in our game which is a problem, because we do not know if we are going to have time to finish it. It ends up having to many assignments to choose from.

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The game engine we are working in is named “Unity”, which is a cross-platform game engine. Which is primarily used to develop video games and simulations for computer, consoles and mobile devices. Programmers are using a code language, so to say, named c# that works/comes with Unity. The graphical artists are using a program named “Adobe Photoshop”, which is a raster graphics editor developed and published by Adobe Systems for macOS and Windows. 


Our goal is to finish the game and get it on the selling market, and get a pass in the course.

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